The Game is out!
The day has come to unleash my creation into the world! Or part of it. Let's say it's a demo, yeah, that works for me. So here it is: The Rogue's Life. What is it you ask? Well, technically it's my second year project for the University and even more technically its a (small) videogame i've develop over 4 months give or take (yeah you can study game development this days, crazy, huh?). To describe it I would say that it is a low poly first person game where you play as a rogue (an assassin and a thief). So you can sneak your way through the levels, robbing and killing as you please, and you will be rewarded by doing so! What? You need an interesting plot to keep you playing? I thought its was cool as it is...Oh well. Then you will start your journey trapped in prison after a job gone bad, but with the help of a mysterious third party you will make your way back to the rogue's life and figure out who double crossed you! (Side no...